A few of my projects only really make sense when you can use them. This is where they live. Open one, try it, and let me know if something breaks.
A story-driven lockpicking game. Ten locks, one drowned city, and the name they tried to erase. Built from scratch in a single HTML file: a hand-built canvas lockpicking engine, a procedural music engine, ten chapters of escalating locks, and AI-rendered backdrops. Best on a phone, headphones on.
Health · openFDA APILook up any U.S.-approved medicine and read its purpose, ingredients, and warnings, pulled live from the official FDA label. Add multiple medicines at once, download readable or structured CSV reports. The original Python version is over on the projects page.
Tool · Supabase · AuthA random picker with three modes: equal chance, manual weights, or fair rotation that adjusts for who's been picked recently. It also has a captain selector mode. The original Python version is over on the projects page.
More tools coming as I build them. The non-interactive projects (analyses, models, scripts) live on the projects page.